Nvidia outs first Full HD screens showing PC's Metal Gear Solid V

by Mark Tyson on 24 November 2014, 14:35

Tags: Konami (TYO:9766), PC

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Following on from the recent reveal of the PC edition of Metal Gear Solid V: Ground Zeroes, Nvidia has decided to share with us the first Full HD screenshots of this upcoming long-awaited Kojima Productions game. The green team has both listed the enhancements available to PC gamers and provided an interactive comparison tool (example 1example 2) for us to see the difference between PC and Sony PlayStation 4 versions of the game. This is the "first game in the mainline series to launch on PC since Metal Gear Solid 2: Sons of Liberty in 2003," enthuses the Nvidia Blog.

Metal Gear Solid V: Ground Zeroes lets gamers play as a 'world renowned' Special Forces soldier by the name of 'Snake'. In this episode your aim is to rescue hostages from a Cuban military base. The game has been a long running franchise, particularly for Sony console fans. Consistent features of the franchise are missions for Snake which involve stealthiness and tactical thinking. However it is possible to have a run at some missions with 'all guns blazing'. The 'FOX Engine' is behind the cinematic graphics in this latest title. A follow up larger game segment called Metal Gear Solid V: The Phantom Pain will follow this outing.

Nvidia has compiled a list of enhancements that PC gamers will be able to benefit from playing Metal Gear Solid V: Ground Zeroes, as follows -

  • 60 FPS frame rate
  • Additional deferred lights per scene
  • Additional shadows per scene
  • Higher-resolution render targets
  • Higher-resolution shadows
  • Increased detail over distances
  • NVIDIA SLI Multi-GPU support
  • Options to adjust seven graphics features (Effects, Lighting, Screen Filtering, Shadows, Texture Filtering, Textures)
  • Resolution support up to and including 3840x2160 (4K)
  • Screen Space Reflections

Late last week Konami published the minimum and recommended specifications for a PC user to enjoy this new game.

Minimum Specifications:

Recommended Specifications:

OS: Windows Vista 64-Bit or later

Processor: Core i5 SandyBridge 4Core (4 Thread) 2.7GHz or above

Memory: 4 GB RAM or above

Graphics: GeForce GTX 650 or above

DirectX: Version 11 or above

OS: Windows Vista 64-Bit or later

Processor: Core i5 SandyBridge 4Core (4 Thread) 2.7GHz or above

Memory: 8 GB RAM or above

Graphics: GeForce GTX 760 or above

DirectX: Version 11 or above

 

Expect the game to be available via Steam from 18th December.



HEXUS Forums :: 12 Comments

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The PC edition will get a 60fps frame rate, SLI support and resolution support up to 4K..

So, PC version won't be artificially limited. I guess these days that's starting to become newsworthy….
I'm pretty sure that the game's capped at the 60fps. I'm sure I read that somewhere in the last week or so.
If they (Nvidia) are promoting SLI for this game…it better damn well work flawlessly.
I was planning to buy the PS4 now this changes everything.
Wow, 60fps? Amazing, so the company that will happily tell you that they make the fastest cards in the world willalso tout a game that is artificially constrained to not take advantage of performance of them? I suppose subsidising crappy porting is one way to sell new cards.