Tekken 6 - Xbox 360, PS3

by Steven Williamson on 3 December 2008, 12:38

Tags: Tekken 6 (Xbox 360), Tekken 6 (PS3), Atari (EPA:ATA), Namco (TYO:7832), Xbox 360, PS3, Beat 'em up

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HEXUS Forums :: 14 Comments

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Doesn't look too impressive.

For such a successful franchise I was expecting a lot more :(

Nice to finally see it on other platforms though.
Few of the images there have no character shadows so guessing it is still a little while off so plenty time to get the visuals up to spec. Its about time Tekken series starting being seen on other systems instead of just playstation.
Looks pretty, but will have a hard time toppling Street Fighter.
I hope that we will see multi arena combat like dead or alive and soul calibur utilise. eg Hit someone down stairs or through glass to reveal another area.
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I hope that we will see multi arena combat like dead or alive and soul calibur utilise. eg Hit someone down stairs or through glass to reveal another area.

In that case it wouldn't be Tekken anymore..

There's far too much stochastic in multi arena combat to be ‘tournament’ friendly..

Tekken has always taken its tournament pedigree very seriously, so I doubt its going to happen..

Played the Arcade version, hope they'll get the balance sorted in BR and release that or else its far too biased towards Mishima and cheap-scrub classes like Bob…

I think as well that Tekken has never been to be technically advance in terms of graphics and all.. it just needs to do enough to make it look next gen… the meat in Tekken is the fighting which I must say ‘controversially’ it wins hands down as the most versatile and successful tournament fighter…

VF is really just for anal combo/punish memorizing group of folks, DOA is just for men who likes to look at good looking anime girls in very little dress, and SC is sort of half way between VF and Tekken but falls short being too scrubby-exploit friendly.