Guild Wars Nightfall - Hands on - PC

by Steven Williamson on 5 October 2006, 13:41

Tags: Guild Wars Nightfall (PC), RPG

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The magnificent beasts of the Plains of Jarin



So, Guild War’s Nightfall sees you travelling to and from many different outposts on increasingly difficult missions where you’ll often have to fight along the way, whether it is against a group of corsairs or one of the fantasy beasts who dwell in the plains or cliffs of this enchanting world.

Killing these beasts has two plus points, you’ll increase your experience points and they’ll also drop gold, weapons or items that you may need to complete a quest. Whenever a creature is killed the items that they drop will be random meaning that you’ll have to have the patience of a saint when you’re seeking a particular object. It took us 1hour and approximately 30 dead creatures to find a termite leg!

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The beasts that roam outside the city walls have different levels of strength and some you won’t be able to tackle until the later stages, once you’ve rasied your level; the fact that you’ll be in a group with your henchmen means that you’ll comfortably be able to take out groups of creatures early on in the game, even if they’re levels 6 or 7. Creatures range from the fanged Iboga to the tale wagging and vicious Skale Lashers. There’s also the extremely persistent and speedy Skree Fledglings who hover above the ground whilst casting their spells and the Stormseed Jacaranda which look similar to those talking trees in the Wizard of Oz.; there are also plenty of creatures that take their inspiration from the world of the insect, such as the scuttling termites or the scorpion-like stalking nephilia. The further you head off the beaten track the more difficult these beasts become to destroy, but it’s certainly worth exploring in order to obtain some of the rare objects.

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Combat is simple. In the early stages your henchman and hero will automatically follow you, and once you attack they’ll attack as well (although you can command your hero to be defensive or passive if you wish). It’s then a case of clicking on your target to begin the assault. You can equip weapons, which can be bought from merchants, crafted or found on enemies in the main menu and switching weapons depending on who you are fighting is a crucial tactic. Before the fighting begins, you would have assigned up to 8 skills that your character can use in combat. There skills sit at the bottom of the screen and it’s a case of selecting your target and clicking on the relevant skill in order to execute the function. Depending on your chosen occupation (remember we choose a Warrior) you’ll be able to use these skills providing you have enough adrenaline or energy, which is gained through fighting or casting a spell to increase it. Skills range from healing signets and power attacks to the extremely useful resurrection spell which allows you to bring back to life any fallen comrade. As you conquer more quests you’ll unlock new more powerful skills or they can be bought from merchants in the various outposts.