Fluid control system

Sweeping gracefully down towards the water's surface and scaling towards the clouds feels not only spontaneous, but strangely empowering. This is all thanks to the deliciously creamy animations of the dragon itself, the overall feeling of driving a powerful beast - which has been accurately created - and the fluid control system. If you're looking to immerse yourself in a fantasy land full of dragons, then I can't imagine what could feel and sound better than LAIR.

Combat itself is where my enjoyment took a slight downturn, although not in terms of visual impact. The lock-on function works well enough as you switch your focus in turn from one dragon to the next, shooting out fireballs through the pressing of the 'X' button, but in the action that I played through the dragons tended to bolt off into the distance rather than 'hover' and take part in a fight and although this does result in an admittedly pulse-racing pursuit, whilst dodging in and out of projectiles, the AI didn't always react as intelligently as I'd expect.