Prey – First 15

by Nick Haywood on 18 July 2006, 16:29

Tags: Prey (PC), Take-Two Interactive (NASDAQ:TTWO), FPS

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It's a shooter, Jim, but not as we know it



Now for a long time I’ve been gagging for a developer to start using their imagination and taking advantage of the platform they’re writing the game for, and perhaps Human Head have telepathically heard me as Prey almost knows no limits. Thinking way, way, way outside the box for FPS games, Prey takes all the traditional FPS concepts or run and gun, fits them into an alien environment and throws in a bit of Cherokee Indian dogma too.

A short distance into the game you visit the Spirit World where you meet up with your minced Grandfather (thankfully whole again), who fills you in on the Cherokee heritage you’ve been turning your back on all these years. He introduces you to Spirit Walking where you send your spirit out of your body, allowing you to get to inaccessible areas and walk through forcefields to enabling the physical you to progress, (once you’re back in ‘you’, that is).

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It’s a great touch that really gets you thinking as there’s often more to an area than meets the eye with the puzzles in Prey requiring you to use a combination of physical and spirit forms to get further along.

But the whole spirit thing pales when you see what Human Head have done with the gravity. Now we’re all used to gravity going down, yeah? Well Human Head have taken that concept, but decided to see what happens when you can change which way ‘down’ is. Dotted around some areas are gravity pads: shoot one and that’s the way gravity falls. So if you’re at the bottom of a huge shaft and shoot a gravity pad on the wall, gravity shifts to the side and now the shaft is essentially a long corridor.

But just to keep you on your toes there’s gravity walkways too. These a glowing footpaths that, provided you stay on them, let you walk up the wall, across the ceiling and just about anywhere the footpath goes. Puzzles in the game will often involve a combination of switching gravity directions, activating the walkways and deactivating forcefields. But be careful, the aliens can turn the walkway whilst you’re on it, bringing you back down with a thump.

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And finally, if the gravity, walkways and spirit walking weren’t enough, there’s the portals. Yes, I know we’ve seen portals before in Quake 2 and 3 for example, but you haven’t seen portals like these. Prey uses real-time portals, meaning you can have a battle with enemies on the other sideof a portal with your shots and theirs passing back and forth as if you were just firing through a doorway into another room.

The really clever bit is how Human Head have decided to use the portals by not just placing them in obvious spots as a means to get somewhere else, but using them wherever they fancy as an integral part of the gameplay. For example, early on you enter a room with a small glob of rock in a display case. Over in the corner is a box with a portal and as you go through, you find yourself on the surface of a small asteroid… except the asteroid is actually that small rock you just passed by… you realise this when a humungous alien runs up and sees you in the case…

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Overall, just from the first 15 minutes of play, Prey is shaping up to be something very special. It’s got bags of original features which give what could have been a fairly standard FPS game a real kick. Sure, the gameplay mechanic of kill the baddies, get more ammo, kill more baddies is still there, but Prey does it with such style that it’s damn hard not to like it and like it a lot… and I haven’t even mentioned the variable gravity, shuttles and tractor beams yet… but they’re all beyond the 15 minute limit, so you’ll either have to hang on and find out in the full review shortly!



HEXUS Forums :: 8 Comments

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Good news - this game is region free so you can pick up a real bargin :)
Great game, though I was gutted when I got some tearing (1600x1200, max AF etc).

Ah well time for more upgrades. Anyone got a 7900GT going spare? :P
Nick Flood
Good news - this game is region free so you can pick up a real bargin :)
Are there any PC games that aren't region free? I mean, I know there are sometimes different versions on different continents, but I've never seen any restrictions on which you can play.
kalniel
Are there any PC games that aren't region free? I mean, I know there are sometimes different versions on different continents, but I've never seen any restrictions on which you can play.

He means the Xbox 360 version is Region FREE, I completed the game in 4hrs 54minutes and I got it a day before europe's launch (and yes it was a UK copy).

I would say FPS games should follow in Prey's footsteps this game is amazing! 9.8/10 from me!
chuckskull
Great game, though I was gutted when I got some tearing (1600x1200, max AF etc).

Ah well time for more upgrades. Anyone got a 7900GT going spare? :P

I have a 7900gt and my resolution (1680x1500) tears on the “warping” scenes so without v-sync your gonna get tearing.