5 July 2007, 09:00
In addition to 10 brand new screenshots from World in Conflict, there's also some more details been revealed on the four character classes.
2 July 2007, 10:43
Massive Entertainment talk about their powerhouse game engine, Masstech - the technology that's been used to create the Cold War strategy title, World in Conflict
15 June 2007, 12:21
Q&A with ProvoxGames, the guys behind the upcoming 3D space combat game
6 June 2007, 09:33
Massive Entertainment's RTS coming to next-gen
25 May 2007, 12:16
It’s a hypothetical, near future game that looks at what World War 3 would be like if the use of nuclear weapons was made redundant...
30 April 2007, 08:48
Review of the real-time strategy game based in space
26 April 2007, 12:09
The real-time strategy game