
28 July 2016, 14:31
Tim Sweeney says it’s a strategy now being used to attract gamers to the Windows Store.

18 July 2016, 10:31
And more for realistic dynamic human responses; emotions, expressions and so on.

4 March 2016, 13:32
Epic Games co-founder doesn't like how the Universal Windows Platform is shaping up.

7 August 2015, 12:23
UE4 developer and modder CryZENx says DX12 gives the demo a significant boost.

12 June 2015, 12:11
Plus a host of Epic and community developed changes and upgrades.

9 March 2015, 12:25
But for further hardware specifications you'll have to wait until GTC, starting 17th March.

4 March 2015, 21:25
And Nvidia PhysX engine code has been opened up to UE4 developers.

3 March 2015, 10:20
Current subscribers will receive a pro-rata refund and a $30 credit for the marketplace.

26 February 2015, 14:05
And debuts HTML5 export, VR preview and Leap Motion support.

5 February 2015, 12:20
Offering details and live demonstrations of the next generation of the OpenGL API.