Ray Tracing
It's fair to say RTX 3060 Ti is a very solid performer in rasterisation titles. Nvidia, however, wants everyone to understand its virtues with respect to ray tracing and DLSS capabilities. We have therefore benchmarked the 11 hardware-capable cards in our line-up.
The DXR pure ray tracing test puts it on a par with AMD's much dearer RX 6800 XT. Running a game with a decent implementation of it, Control, shows that it is also faster on an apples-to-apples comparison, and 70 per cent speedier than, say, RTX 2060.
Operating the same test with DLSS technology active - something AMD's cards cannot do presently, so their scores remain the same - translates to a home run for Nvidia. In this context, RTX 3060 Ti crushes the nascent, dearer AMD competition and makes Control very playable at QHD. A fair comparison? We think so, given image quality is at least as good. It will be interesting to see how AMD's upcoming DLSS-like implementation fares, because it needs it.