Review: ATI Mobility Radeon 9600 vs NVIDIA GeForce FX Go5700

by Ryszard Sommefeldt on 29 May 2004, 00:00

Tags: Alienware (NASDAQ:DELL)

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AA Appearance

Mobility Radeon 9600


No Antialiasing - Serious Sam, zoomed section (300%)

Aliasing of the arch curve is clearly visible in the NoAA shot, the edge of the curve pixellated to a decent degree.


2X Antialiasing - Serious Sam, zoomed section (300%)

With 2X AA, the arch curve gets anti-aliased fairly well but the hardware leaves the bottom edge of the curve alone, keeping the same pixels as the original image.


4X Antialiasing - Serious Sam, zoomed section (300%)

4X AA goes a bit further, applying AA to the entire curve edge.


6X Antialiasing - Serious Sam, zoomed section (300%)

6X significantly softens the curve edge without losing detail, enhancing image quality.

GeForce FX Go5700


No Antialiasing - Serious Sam, zoomed section (300%)

Again, aliasing of the arch curve is clearly visible in the NoAA shot, the edge of the curve pixellated to a decent degree.


2X Antialiasing - Serious Sam, zoomed section (300%)

With 2X AA, the arch curve gets anti-aliased fairly well and the hardware doesn't leave the bottom edge of the curve alone, antialiasing the complete edge.


4X Antialiasing - Serious Sam, zoomed section (300%)

4X AA, due to the sample grid, is little better than 2X AA in terms of subjective IQ, giving a slightly softer appearance.


6XS Antialiasing - Serious Sam, zoomed section (300%)

You get a fractionally softer edge with 6XS with the texture antialiased too. Overall image quality is good.


8X Antialiasing - Serious Sam, zoomed section (300%)

The AA effect is much like 4X, with the texture super-sampling offering very good image quality but a 4X fillrate hit. It's the same AA mode that NV40 uses for 8X.