Far Cry, Painkiller
Far Cry
Vendor: UBI Soft - (Website)API: DirectX 9.0
Pixel Shader Version Supported: Mix PS1.1, PS1.4, PS2.0 with PS2.0 forced
The clock speed scaling shows Far Cry's pixel shader-bound nature, at least at the initial settings. All three tested boards bunch up at the upper setting.
Painkiller
Vendor: People Can Fly - (Website)API: DX9.0
Pixel Shader Version Supported: Mix, unknown versions
The 450MHz Ultra doesn't open up that much of a gap over the AOpen, with the X800 PRO remaining competitive too. There's strong performance from all three boards.