Review: Wall-E

by Parm Mann on 20 July 2008, 11:01

Tags: Wall-E, THQ (NASDAQ:THQI), PC, Xbox 360, PS2, PSP, DS, PS3, Mac, Wii

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...a lacklustre finale

Unfortunately for Wall-E, he presents EVE with a living plant and her "directive" kicks in. With the plant stored safely inside her, EVE enters what could be described as a sleep mode and is whisked away by a giant space ship. Wall-E, not prepared to let his one and only robot friend get away, clings to the ship's exterior and sets sail into outer space.

Sadly, from here on in, the movie doesn't live up to its billing. The eye-catching and simply gorgeous moments between Wall-E and EVE are lost when the pair reunite with mankind on the Noah's ark of spaceships, Axiom. Here, we're introduced to a risky if not far-fetched portrayal of humans of the future. Put simply, we're fat. Very, very, fat. So fat, in fact, that we're no longer able to walk. In this particular vision of the future, human lives are literally controlled by one remaining corporation; Buy n Large.

The population lives on hovercraft-chairs that help their lard-filled bodies get around. Changing to another set of Buy n Large clothes is just a button away, and there's a holographic TV screen draped in front of each individual's face. In keeping with man's bloated appearance, entire meals are served as a mere smoothie.

Amid the messages warning of lustful corporations and the importance of going green, Wall-E loses its way and unfortunately finds itself firmly becoming a run-of-the-mill adventure with the usual goal; save mankind.