Condemned: Criminal Origins – X360

by Nick Haywood on 18 October 2005, 10:02

Tags: Condemned: Criminal Origins (Xbox 360), Sega (TYO:6460), FPS

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Condemned: Criminal Origins – X360



Currently in development by Monolith Productions and due out for the Xbox 360 and PC, Condemned: Criminal Origins allows players to experience what Monolith hope to be a new level of psychological tension as they use their instincts, forensic tools, and melee/firearms combat to track serial killers and bring them to justice.

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Gamers will play as Agent Thomas, an investigator in the FBI's Serial Crimes Unit (SCU), whose pursuit of relentless serial killers leads him through urban environments filled with sociopaths lurking on the periphery of humanity. Sounds like chucking out time at any pub in Dunstable then…

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Played in a first-person view for “maximum visceral effect”, Monolith say that this atmospheric thriller is best played with the surround-sound up and the lights off for full creepy tension effect.

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Monolith claim they are taking advantage of the power of next-gen hardware with Condemned: Criminal Origins featuring photo-realistic backdrops, life-like physics, and highly sophisticated artificial intelligence.

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In the game itself, weapons and ammunition are scarce, leaving the player vulnerable to a gallery of mentally deranged criminals. Careful detective work and precision reflexes will be a player's primary means of survival. Inspired in part by the films of the psychological thriller sub-genre, Condemned: Criminal Origins maintains an intense, focused pace. Players can never be sure what waits around each corner.

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