S.T.A.L.K.E.R.: Clear Sky – PC

by Nick Haywood on 25 January 2008, 17:52

Tags: STALKER: Clear Sky, Koch Media, PC, RPG

Quick Link: HEXUS.net/qalfh

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How it all began...

S.T.A.L.K.E.R. was one of those hotly anticipated games that, dare I say it, suffered from perhaps over-development and was a victim of too much hype and too many delays. In short, it was underwhelming though it was clear that with some tweaking through patches there was something of a gem of a game hidden under the layers of pop-up baddies, crappy missions and miles and miles of walking.

Well perhaps GCS Game World will be able to bring us the S.T.A.L.K.E.R. they always wanted with the release of S.T.A.L.K.E.R.: Clear Sky, the prequel to S.T.A.L.K.E.R., set a year before the events of the original game.

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Let’s give you a snippet from the game info…

“Set in 2011, a group of stalkers, for the first time, reaches the very heart of the Zone—the Chernobyl Nuclear Power Plant—and triggers a cataclysm on the brink of a catastrophe. An immense blast of anomalous energy transforms the Zone: the once reliable and relatively safe roads are no longer so, the landscape is wiped clean by outbursts of anomalies, and previously unknown areas appear on the Zone map. Stalkers and expeditions perish or end up isolated within the lost territories.

With the anomalous activity at its maximum, the unstable Zone continues to tremor with outbursts. The transformation of the Zone map destabilizes the fragile balance of forces in the Zone. Hostilities for the new territories, artifact fields and spheres of influence flare up among groups. There are no more old enemies or friends – now, everyone watches out only for themselves. The Factions War has begun.”


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Oooh… Anyhoo, we’ll let you know as soon as there’s a release date and in the meantime, enjoy the screenies.

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