Guitar Hero 2 - Hands On Preview! - PS2

by Nick Haywood on 23 May 2006, 10:31

Tags: Guitar Hero II, RedOctane, Xbox 360, PS2, Simulation

Quick Link: HEXUS.net/qafp3

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Get set for more heavy jammin' sessions!



With David having done an appalling job on bass in ‘You Really Got Me’ and with me playing my little heart out just to stop us going down, David came off bass and went for lead on Strutter and I opted for rhythm… the start was atrocious with the pair of us doing badly, then David got the tune going and I managed to pick up the rhythm and get in time… and then it happened… we synched perfectly and for the next two minutes we felt like a pair of rock gods… each playing a different set of notes but seamlessly in tune with each other and knocking out a rock classic… a sublime gaming moment.

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Other than the new multiplayer modes, there’s a new practise mode, where you can fluff up a song as much as you like without failing it, giving you a chance to unwind you fingers around that solo without fear of having the crowd boo you off. The difficulty for each player is adjustable now too, so you can have handicap matches if you wish, meaning you won’t get bored of playing the same song over again on easier settings as you break in a Guitar Hero newbie… you can just play on a more challenging level than your partner.

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At the moment, there’s no news of other songs as Red Octane are hard at work getting more songs into the game. In fact, if you’re part of an upcoming band, you can enter the competition to get your song onto Guitar Hero 2! Check out the competition rules here. The mechanic for the co-op modes is all there and working… add in the new characters and backdrops and you’d have to be a lover of Classic FM to not want to get your hands on Guitar Hero 2 as soon as possible. With a US launch date slated for November 2006, we’ll not have long to wait.

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Rock on, Red Octane dudes!