Review: Rainbow 6 Vegas 2 - Xbox 360

by Steven Williamson on 4 April 2008, 10:04

Tags: Rainbow 6 Vegas 2, PC, Xbox 360, PS3, FPS

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Co-op mode, multiplayer and conclusion

One thing that Rainbow 6 always has is great maps and the map design in Rainbow 6: Vegas 2 is exemplary. Multiple level buildings allow for impressive breaching entries via rappel, corridor battles make for some tense shoot-out and it seems that there are far more close-up battles in the likes of the library and convention centre where there are so numerous different places to take cover.

In these locations, the tactical options are endless; you can hide behind doorways, nestle in amongst the slot machines, find an office that has a view over an open area, camp on balconies in sniping positions or find a wall that offers a clear view down a long corridor. The amount of static objects littered around all of the locales allows you to move at a steady pace, from cover to cover, yet the amount of routes available to a set location ensure that you can go back and tackle the area in a new way.

So, we've established that Rainbow 6 Vegas 2 is essentially the same as Rainbow 6 Vegas, albeit with a couple of new additions, a new story and new locations, but there is one glaring omission.

What on Earth happened to four player co-op? While many gamers will still be content with getting their fill of team-based multiplayer action or the single player campaign, I’m a bit gutted that they’ve dropped from four-player to two-player co-op. Ubisoft say that the single player levels just wouldn’t support it, but without it, co-op really isn't as much fun as it was in Vegas. To make matters worse you have AI-controlled team-mates with you. If we can't have four players, then why have these guys hanging around for?

The co-op mode is implemented poorly because the host is the person who has control of the AI team-mates and the other human-controlled guy merely acts as a spare part. The only real advantage is that it's easier to complete the campaign with a friend than on your own and you can unlock some of the co-op achievements.

Click for larger image


Despite this faux-pas, you can be rest assured you will get some great multiplayer action online, with new game modes such as Terrorist hunt, Team Leader and the addition of shields and armour thrown into the melee.

Overall, Rainbow Six Vegas 2 is a blast and a worthy sequel/prequel to Vegas. Admittedly, it doesn't look as polished as Vegas, but the game-play is still as solid as ever and the new additions, such as ACES, more command options and extra multiplayer game modes enhance the experience. Where the Rainbow 6 franchise really excels however is in its solid cover system, intense tactical combat and unprecedented level design. With these assets it's no wonder that we keep buying the Rainbow 6 games year after year.Rainbow 6 Vegas 2 is yet another fine addition to the Tom Clancy franchise.

Before you dash off, check out the Rainbow 6 Vegas 2 competition overleaf!

Pros
Great level design makes for some intense action
ACES system adds extra depth
Cover system is exemplary
Great friendly AI
Online offers the experience


Cons
Doesn't look as pretty as Vegas
No four player co-op
Should be an option for making ACES messages invisible

Once again the Rainbow 6 series delivers with a tactical shooter of the highest calibre

HEXUS Awards

Rainbow 6: Vegas 2 - Xbox 360

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