Review: DeathSpank - Xbox 360

by Steven Williamson on 30 July 2010, 09:24 4.0

Tags: Electronic Arts (NASDAQ:EA), Xbox 360, Action/Adventure

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The combat mechanic may be simple but it works very well and fighting is very fluid and enjoyable as a result. DeathSpank is no Diablo, but its fast-paced combat and range of crazy powers and weapons and variety of wacky enemy types keeps it entertaining. In between bouts of knocking Demons out with the The hack ‘n slash side of DeathSpank is accessible thanks to the modifiable control scheme, but lacks the depth of other established RPGs. You can equip four weapons at a time, each with different powers and stats and switch between them effortlessly. You can use your d-pad to map potions and magical items that you can unleash on enemies and you can build up justice metre enabling you to unleash more powerful attacks with certain weapons.

The combat mechanic may be simple but it works very well and fighting is very fluid and enjoyable as a result. DeathSpank is no Diablo, but its fast-paced combat and range of crazy powers and weapons and variety of wacky enemy types keeps it entertaining.

In between bouts of dragon slaying and seeing off the likes of vicious unicorns, you’ll also be questing, carrying be questing, carrying out crazy tasks for the local loonies that generally involve fetching items and bringing them back. There are plenty of others quests too that range from killing things, to protecting people- there’s even one that tasks you with building a golf course - but generally you’ll be moving from “A” to “B” and then back to “A.”