Review: Intel Core i7/X58 and NVIDIA SLI: the way it's meant to be played?

by Parm Mann on 11 November 2008, 15:42

Tags: Core i7, Intel (NASDAQ:INTC), NVIDIA (NASDAQ:NVDA)

Quick Link: HEXUS.net/qap45

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Final thoughts

There's no denying that at the ultra-high-end, the combination of Intel's Core i7 processor, an X58 motherboard and multiple high-end GPUs leads to what should be the best-performing gaming solution available.

It isn't quite that simple, though, or we'd all be rushing out to buy such a system. The first notable point is that although scaling is surprisingly good at 1,920x1,200, even three high-end cards are GPU-bound at 2,560x1,600.

For users running at 1,920x1,200, Core i7 and X58 combo will offer greater multi-GPU gaming performance - but let's not forget that Core 2 combined with an older chipset offers more than adequate frame rates, too.

Looking forward, as the next wave of more powerful GPUs arrive, we'd expect nothing other than to find Core i7's sheer amount of geometry throughput better able to utilise what's on offer.

At present, if you're planning on three-way SLI gaming at resolutions in excess of 1,920x1,200, you may find little benefit from a Core i7 upgrade. At 1,920x1,200 or below, the performance boost is obvious, if not overkill.

The second possible problem, which remains paramount to Core i7, is that of cost. NVIDIA has a point - a Core i7 system does get the best from three-way SLI - but it's currently only an option to the big-walleted enthusiast. The cost of three GeForce GTX 280 GPUs and an Intel Core i7 965 EE alone amounts to in excess of £1,500.

Last but not least, NVIDIA is touting Core i7 and SLI as the bees-knees combination, but AMD may have something to say with its own multi-GPU CrossFire technology. Stay tuned as we'll soon be putting Core i7 and CrossFire to the test.



HEXUS Forums :: 17 Comments

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Couldnt it be down to the motherboard?Nvidia SLI may be utilised better on the core 7 motherboard which could affect results like this, i dont know if im right or wrong but still :P. I think amd will have something to say when their card would cost less(2x£350) compared to to £1000 on nvidia card's, look forward to seeing how well ati cards compete.
Was about to say exactly the same thing as Hicks.

But either way, it's good to know that the core i7 + X58 combination looks like it's a good one for those people wanting triple SLI with top end cards.
too much money for tri sli and a i7
What am I missing? How many FPS can a TFT actually show? 60hz? 120hz?

Why would you ever care if your game tried to output at a higher frame than your monitor could display? At best it would be wasted electricity and therefore more heat, and at worst it would make the game judder (effecitively down sampling through frame binning)

If you capped the framerate at the frequency of your monitor, the CPU / RAM would be able to be focussed on game macanics and user interraction without having to pump so much wasted data to the GPU.

In modern games & game engines. Is the FPS linked to processing server commands, user input etc? If so that's just so very old skool.

So never spend effort getting a framerate higher than the hz of your TFT is that a good technique?

Any games able to cap the framerate?

Or am I a doofus?
Deleted
What am I missing? How many FPS can a TFT actually show? 60hz? 120hz?

Why would you ever care if your game tried to output at a higher frame than your monitor could display? At best it would be wasted electricity and therefore more heat, and at worst it would make the game judder (effecitively down sampling through frame binning)

If you capped the framerate at the frequency of your monitor, the CPU / RAM would be able to be focussed on game macanics and user interraction without having to pump so much wasted data to the GPU.

In modern games & game engines. Is the FPS linked to processing server commands, user input etc? If so that's just so very old skool.

So never spend effort getting a framerate higher than the hz of your TFT is that a good technique?

Any games able to cap the framerate?

Or am I a doofus?
all this try SLI stuff is so that people can play crysis at full settings with 60fps :bowdown:(still cant do that even with 3 way sli with 280gtx)