Peter Molyneux’s Kickstarter funding attempt for the game Project GODUS is now in its last three days. As time marches on the project is, as I write, over £80,000 away from its goal of £450,000 of funding. Peter Molyneux’s development team 22 Cans, who are ready make the game, has put together a new video showing a working proof of concept for the game. It is hoped that the new video will generate enough interest to propel this Kickstarter project towards a successful fundraising conclusion.
Godus Prototype video 1 from 22Cans on Vimeo.
The Project GODUS gameplay trailer does a good job of outlining this new God game which is, if funded, going to be available for PC, Mac, Android and iOS. The Kickstarter funding page outlines the game idea: “As a god your destiny is to spread your influence throughout the world. But you are only as powerful as your following. Using your ability to sculpt the land, you can create a habitable environment that will allow a population of believers to flourish... Half a living sandbox world, and half a strategy game, players can choose to explore the power of the almighty however they wish.” The Kickstarter page says GODUS will be the ultimate God game “prepare for the Ultimate God Game: Single Player, Multiplayer, Cross-Platform gameplay, sandbox worlds, strategic battles, living populations, and the power to create, change, and destroy the very structure of the world”.
People think “I’m richer than Mark Zuckerberg”
The cheapest pledge to get a digital downloadable copy of the finished game is for £15. While we are on the subject of cash, talking about the state of the Kickstarter campaign to gaming magazine VG247, Peter Molyneux put forward an interesting theory. He said that he thinks the Kickstarter fund raising campaign is being harmed by stories about his personal wealth. Molyneux said “I am not by any measure a hugely wealthy individual.” He explained that “I think the confusion is that for every game I’ve done, I have received vast, huge riches of royalties from. In fact, most of the royalties from my games have gone into continuing to fund the company”.
Will Project GODUS reach its funding target?