We're just over 500 days since the launch of Nvidia's seminal GeForce RTX graphics card. RTX 2080 Ti, based on the forward-looking Turing architecture, heralded an era of ray-traced visuals and potentially the biggest jump in computer graphics for a number of years.
The various tech demos have certainly been impressive, with in-game lighting reaching new levels of realism, and now that developers are getting in on the act, we have a range of titles to try out, ranging from Battlefield V to Quake II RTX. We want to know what you, the end users, make of it all. Have you had the opportunity to experience real-time ray tracing, and if so, has it delivered the expected wow factor, or are you struggling to see past the hype?
Either way, share your thoughts on this week's question: what are your impressions of ray-traced graphics?