Benchmark: Batman: Arkham City
Review: HEXUS.net/qa7so | Where2buy: amazon.co.uk |
Homepage: batmanarkhamcity.com/ | Publisher: Warner Bros. Interactive Entertainment | Developer: Rocksteady Studios |
Batman: Arkham City is a class above many games in the action-adventure genre, marrying gorgeous graphics and strong level design with potent storytelling and a kick-ass selection of gadgets and moves. It looks great in DX11, too.
Dual-GPU scaling in Batman: Arkham City |
CrossFire at 1080p | CrossFire at 1600p | SLI at 1080p | SLI at 1600p |
---|---|---|---|---|
15.4% | 33.3% | 72.3% | 84.6% |
Uh oh, that wasn't in the script, was it? The Radeons scaled near-perfectly in Aliens vs. Predator, but we aren't seeing similar results in Batman: Arkham City.
In this title, jumping from a single GTX 580 to dual GTX 580s in SLI sees a performance boost of 85 per cent at 1600p. Doubling up in Radeon HD 7950s, however, sees only a 33.3 per cent increase at the same resolution.
Sapphire's single-card performance remains strong - and indeed ahead of GTX 580 territory - but it seems driver immaturity is holding back the CrossFire'd setup.