Nvidia GeForce Now arrives on Android TV devices

by Mark Tyson on 11 June 2020, 11:11

Tags: NVIDIA (NASDAQ:NVDA), LG

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The Nvidia GeForce Now games streaming service is quite well established now. After the service went prime time earlier this year, many were disappointed with big name publishers removing the ability to stream their titles, titles you own, via the service - but things have stabilised now and Nvidia seems to be working hard to add new titles every Thursday.

GeForce Now is already pretty widely supported on modern platforms. All you need is "nearly any laptop, desktop, Mac, Shield TV or Android mobile device," and a decent internet connection, to get game streaming. An established game library to link with the service will be useful too, but you could always just set one up if you are new. While the 'Founders' tier of the streaming service with priority access, extended session length, and RTX graphics where available, costs $4.99 pcm - a free tier is available with 1-hour session lengths.

As per above, the service is currently limited in TV terms to Nvidia's own Shield TV boxes. That is understandable, if Nvidia wants to implement it this way. However, it appears to be the case that Nvidia is now preparing support for the wider Android TV ecosystem.

Android Headlines noticed that Nvidia has just announced GeForce Now optimisation for the LG U+ UHD3 Android TV set top box. Development is still ongoing and, at least initially, "other Android TV devices have not been optimised and experiences may vary," notes Nvidia in the app changelog (scroll down to 'what's new' section).

Nvidia still asserts that the best big screen Android TV support for GeForce Now will remain in the hands of Shield TV users - with it promising the "lowest latency and highest quality on TVs". Rumours point to a new device from Google that should be capable enough though. Details and images of the Google Sabrina Android TV dongle leaked last week. This will likely be a Nest branded device, and it could become as popular as the Chromecast in the future, providing Nvidia with more GeForce Now customers.



HEXUS Forums :: 8 Comments

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They were hoping for huge uptake of Shield devices, this hasn't happened and subscription uptake hasn't been great. Now with all the developers leaving and refusing to support the service, they have been forced to adapt to survive.

There is a lot of competition, much, much more so over the next couple of years.
Yoyoyo69
They were hoping for huge uptake of Shield devices, this hasn't happened and subscription uptake hasn't been great. Now with all the developers leaving and refusing to support the service, they have been forced to adapt to survive.

There is a lot of competition, much, much more so over the next couple of years.

To be fair, their online subscription service was/is seen as one of the best functioning of the current options… the issue is/was the games companies wanted another cash grab and essentially stopped them from using games players had already bought. You can't blame nvidia for that one imo.
LSG501
To be fair, their online subscription service was/is seen as one of the best functioning of the current options… the issue is/was the games companies wanted another cash grab and essentially stopped them from using games players had already bought. You can't blame nvidia for that one imo.

GeForce Now seems to be the best in terms of latency and graphical options when compared to stadia. Also when trying to find a straight answer for why developers are leaving it seemed to boil down to them wanting people to rebuy games again. Was there this resistance in the move to subscription services in the music industry with the likes of spotify?
chj
GeForce Now seems to be the best in terms of latency and graphical options when compared to stadia. Also when trying to find a straight answer for why developers are leaving it seemed to boil down to them wanting people to rebuy games again. Was there this resistance in the move to subscription services in the music industry with the likes of spotify?

Difference with subscription music is it ‘unlocked’ more music than you actually owned, it also didn't stop you from playing your owned music in other ways if you wanted. Geforce now is literally a ‘virtual pc’ where you can (well could in some cases) play what you already own remotely.

Stadia is basically both a subscription model and a store, it has a limited range of free games (often ones which are free or have been free in ‘giveaways’), and a store where you need to rebuy the ‘premium’ games from your collection again just to play it on stadia…. essentially players aren't exactly fond of the ‘double dipping’ from the game companies. This ‘double dipping’ is basically what they nvidia to force on players as well, in some cases going as far as to change the eula to say you can't use services like it without a specific license….
don't really feel like having to pay an additional subscription..