What about single-player?
13. Could you tell us a bit about the single-player aspect of The Mark?
The Mark in single player is action-packed. The games an FPS through and through. But it’s not a straight, linear shooter. The game follows the main plot, which dramatically changes a couple of times, typically when you're sure you're doing well!
There are lots of varied enemies, battling in varied environments – varied not only visually, but also tactically. There are huge halls and wide corridors, dark and dusty underground caves, colorful and detailed castle chambers, wet and rusty dungeons, open spaces and even a small city. Every one of these require a totally different approach. Enemies also fight differently, using obstacles, vehicles, and their obvious knowledge of terrain against you as the player!
The single player mode is very challenging, but playing with a partner helps you stay alive!
The gameplay also changes depending on who you play, as Hawke protects the player, while Fletch is more of an attack pitbull. Each of them also has their unique, personal weapons and combat skills, to increase the fun factor.
14. As a gamer, what's your favorite part of The Mark, what makes you proud to have helped create it and why is it a game fans will want?
Ah, this is a tricky one as I could be here all day J
· Without giving the game away, the plot runs at a fast pace with a few unexpected twists and turns, to keep the player guessing!
· The different chapters and varied gameplay ensures that The Mark is interesting throughout – ie. The opportunity of playing either Fletch of Hawke (with partially different plots) makes you want to check what happens when playing the each of them.
· Very nice ingame cinematics, two strong heroes with totally different (and sometimes opposing) motives.
· The strong story line and gameplay is supported by beautiful ingame cinematics, which pulls the player in and holds him tight!
15. What's the currently release date and is it possible we may see some changes in the future?
The game is to be released in fourth quarter of 2006. With game tools included we hope to see the game live a long and prosperous life.
16. We've come to our last question, is there anything you'd like to say to the fans of The Mark which are eagerly awaiting the release.
We’ve put all of our enthusiasm and creative flare into developing The Mark, which have included weeks of fun playtesting it. We surely hope that you will enjoy playing The Mark as much as we have had creating it!