GTA V in 4K requires at least an AMD HD 7870 or Nvidia GTX 760

by Mark Tyson on 9 April 2015, 15:05

Tags: Rockstar Games (NASDAQ:TTWO)

Quick Link: HEXUS.net/qacqmc

Add to My Vault: x

As GTA V for PC reaches its final furlong (week) before actual release there's quite a bit of juicy information coming out about its PC configuration. PC Gamer has some screenshots showing all the in-game PC graphics configuration options available to users. The same magazine has also been in touch with Rockstar about what kind of PC setup would one actually need, to enjoy playing GTA V in glorious 4K.

GTA V will be offering PC users a plethora of graphics tweaking options. The settings you can change are all those you would expect in a modern PC game, allowing you to tweak your visual preferences to achieve the perfect blend of frame rate and graphical splendour to an optimal level for your machine. I've reproduced a table of what is configurable via in-game control panel sliders and toggles below:

  • Video memory slider.
  • Ignore suggested limits option.
  • Options for screen type, aspect ratio and refresh rate.
  • DirectX Version Output monitor: 1-3.
  • Anti-aliasing: FXAA, MSAA and Nvidia TXAA supported.
  • Pause game on focus loss.
  • Scaling bars for population density, population variety and distance scaling.
  • Texture quality: normal to very high.
  • Shader quality: normal to very high.
  • Shadow quality: normal to very high.
  • Reflection quality: normal to very high.
  • Reflection MSAA.
  • Water quality: normal to very high.
  • Particles quality: normal to very high.
  • Grass quality: normal to very high.
  • Soft shadows options: softer, softest, AMD CHS, Nvidia PCSS.
  • Post FX options: up to ultra.
  • Motion blur strength: scaling bar.
  • In-game depth of field effects: on/off.
  • Anisotropic filtering: up to x16.
  • Ambient occlusion options.
  • Tesellation options.
  • Advanced graphics.
  • Long shadows: on/off.
  • High resolution shadows: on/off.
  • High detail streaming while flying: on/off.
  • Extended distance scaling bar.
  • Extended shadow distance bar.
  • Benchmark testing.

 

Our last GTA V news piece was about the new PC trailer which was published on YouTube, showing the PC game ticking along at 1080p and 60fps. Rockstar has published the usual minimum and recommended specs but what will a PC owner need to enjoy the game at what is commonly considered to be the minimum action game standard of 1080p & 60fps, and what about 4K?

To enjoy GTA V gaming at 1080p & 60 fps Rockstar reckons that a balanced PC setup with a Nvidia GeForce GTX 660 2GB or AMD HD7870 2GB installed will be up to the job. Moving higher up the resolution scale, Kevin Hoare, president of Rockstar Toronto, told PC Gamer that "To run the game on a 4K display at 30fps you'll need at minimum an AMD HD 7870 or Nvidia GTX 760 with 2GB of VRAM." Turning things up a notch, to 4K & 60fps, Hoare is less hardware specific but thinks that a high-end SLI or Crossfire setup will do the job. Of course with all the graphics preferences available for PC owners to jiggle, there will be lots of optimisation opportunities open depending on how you like your games to look.



HEXUS Forums :: 25 Comments

Login with Forum Account

Don't have an account? Register today!
I guess this marks the difference between pc ‘gamers’ and console players.

On console people play the game, on PC people think about the graphics first.
abaxas
I guess this marks the difference between pc ‘gamers’ and console players.

On console people play the game, on PC people think about the graphics first.

Not really. This is more a case of ‘can my PC run it?’ which isn't something console users have to worry about.

And the point of this newsbit is that the required specs are astonishingly low. I would not consider 4k gaming to be a 30fps playable in most cases on my 7870, but they're saying for this game it is.
abaxas
I guess this marks the difference between pc ‘gamers’ and console players.

On console people play the game, on PC people think about the graphics first.

Well, I would say the difference is actually the platforms and not the gamers…….but with the advent of next-gen even the console owners are being quite vocal about graphics options to the point where some devs are now giving them the option of 30fps vs 60fps.

But it's human nature to think about what something would be if certain variables changed.
I thought this would be another poor console port. Was pleasantly surprised.

Come to think of it however that 30 fps may look like Minecraft and the glove is back on the other hand.

I had GTA 1. Never really been bothered about the others.
Yes because this one article equates to all discussion in the PC gaming community about GTA V. So therefore all discussion is about resolution and graphics.

Frankly 30FPS at 4K on a gen behind and mid range card seems to suggest they were doing good work on the port. I hope this is true for everything else.