TimeShift sports Havok 4.5 physics

by Nick Haywood on 23 August 2007, 07:11

Tags: TimeShift, Vivendi Universal Interactive (NYSE:VIV), PC, Xbox 360

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Just a very quick one here to let you know that we grabbed some time (puntastic!) with TimeShift which is very close to release on Xbox 360, PS3 and PC.

Not only is the game sooo close to being done, it now sports Havok 4.5 physics which has opened up loads of intuitive gameplay options. Couple that in with the TimeShift ability and you got world with which you can interact in a myriad of different ways.

For example, a pipe in balanced in the middle by a chain and would give you access to the level above if you could weight it down at one end… but there’s no weights to be had. What you can do is stand on one end to make the other end rise, then run down to the other end. Now rewind time but stay where you are and the pipe will rise, as, back in time, it was pointing up in the air.

Clear? No? Gah! You’ll see what I mena when the game comes out shortly.





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